House Rules


Masterwork Weapons and Armor

While magical weapons and armor are rare, “Masterwork” armaments can be obtained. Theses items provide a +1 bonus, but they are not magical; they have been crafted from superior materials, or are of fine workmanship.

Combat Rules


Shields provide a +2 bonus to AC rather than a +1.

We are using the “Shields Shall be Splintered” rule: you may sacrifice your shield to absorb the entire damage total from any one physical attack. You can sacrifice your shield to automatically save for half damage against spells like fireball and lightning bolt.

Dual Wielding

When fighting with two weapons at once, a single attack roll is made. If the attack is successful, damage is rolled once for each weapon and the higher result of the two is used.

House Rules

The Northwest Barony Adapt